What I learned in Adult Animation This Week 9

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This video is about two concepts that I learned in DazStudio. I learned how to edit geometry natively in the platform to a decent degree. It does not work as well as a full fledged modeling platform like Blender but it works well enough. I also learned the concept of saving proof of concept objects as Scene Subsets. These objects can then be brought into larger scenes from that file system. It is basically a way of creating your own personal asset library.

Zveřejnil(a) D4rkShepherd
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Andrea_sky
Andrea_sky před 2 měsíce/ů
omg now i learned LOL 
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